Sunday, 18 January 2015

Fourteen cities you can expect to find in Unturned 3: On The Canada map

For those Unturned players who aren't aware Nelson Sexton (the game's designer) has set out to complete a map of Canada that will be significantly larger than both the Devtest1 map and Unturned 2's PEI. Some of you may be wondering what cities and sites will be on this massive map, as a Canadian I can help you out. Please note: These are not confirmed locations, they're guesses. The following are fourteen locations that I think will almost certainly be on the map:

1.) Charlottetown, PEI: For fans of the island I have good news and bad news: the good news is that PEI is coming back, the bad news is that it will be smaller. It will likely include only one city: it's capital. Charlottetown will likely be a welcoming type of town (despite the zombie apocalypse) and, as in 2.0 it will be by the shore and likely have a dock which will probably have a ship. The landscape of the new PEI will probably look very similar to the one in 2.0, only will be roughly 1/3 the size. This is for a good reason: PEI is Canada's smallest province: it's about ten times smaller than Newfoundland and more than fifty times smaller than Ontario, so to make a proportionate map that wasn't too large PEI had be smaller. Nelson has also told us the Confederation bridge (linking PEI to New Brunswick) will return. It's unclear whether or not it will be broken or if through skilled driving you can make it all the way across. I think the latter would be cool: you could set up a guard post on the bridge and decide who gets to cross or who has to take a long swim.

2.) St. John's, Newfoundland and Labrador: St. John's will likely be a bigger city than Charlottetown and more industrialized. The island called "Newfoundland" is also called "The Rock" because it's so rocky there. There will likely be more rocks to mine than anywhere else in eastern Canada. 

3.) Halifax, Nova Scotia: Halifax will likely look similar to St.John's. In terms of landscape Nova Scotia is interesting because it wraps around PEI, if Nelson decides to keep this shape it could be a great way to get to PEI quickly from a variety of locations in Nova Scotia. The Bay of Fundy (one of of Canada's natural wonders) may be included as well (it's north-east of Halifax.)
The Bay of Fundy is unique because of it's dramatic change in tide. (Image from the National Post.) 













4.) Fredericton, New Brunswick: Located in south-central New Brunswick, Frederickton isn't on the coast; instead it's on a river. The St. John river separates the city into two halves and the city is spread out covering a fairly large area. With it's rivers, forests and sea-shore New Brunswick is set to be an interesting environment to drive through or camp in.

 5.) Quebec City, Quebec: Quebec is Canada's most french province and as a result Quebec City will likely be visibly French. The city itself is in southern Quebec and that's for a good reason: probably about 50% of Quebec will be snow-covered. It's by the St. Lawrence river (a major Canadian river.) You'll likely see tall buildings with green roofs. Even a miniature version of the Chateau Frontenac hotel (seen below) would be cool. Any sign you see will likely be in french. 
Quebec City, from panoramio.com. 












6.) Ottawa, Canada's capital: The capital of Canada is located south-west of Quebec City and it is on the St. Lawence River too. It's technically in Ontario, but it's just off the border of Quebec. Ottawa is a relatively small city. Nelson will have to make a tough decision: should he include Ottawa's parliament Hill (Canada's version of Capital Hill) along with the Parliament Building or not? Not long ago a terrorist tried to assassinate Canada's Prime Minister in the parliament and allowing players to shoot at each other there wouldn't be without conservatory; at the same time to not include the capital's Parliament building would leave something important out of Ottawa (that is after all what makes it the capital.)

7.) Toronto, Ontario's capital: The giant city. This city will be the largest city in the game. On average it will probably be at least four times larger than any major city. It's west of one of the Great Lakes and you can expect to find a variety of "down-town style" buildings inside it. It also wouldn't be too surprising to find a large amount of zombies, cars and guns around. It's also the capital of Ontario, Ontario will be split up into two major areas: the north will be cold, well-forested and low-population wise--an ideal place to make a base because of the resources and central map location. The southern part will be green, somewhat hilly, with lots of farms, food and civilian areas.


8.) Winnipeg, Manitoba: Winnipeg will have a good mix of both small and tall buildings. You may also see some interesting statues as you run in utter terror from ten zombies along with some foreign player who has no idea what you mean by "peace." Manitoba has large lakes in the south and many smaller lakes in the north. It has a rocky region that go through its central area called the "Canadian shield." The province, like Saskatchewan to the west is very flat: especially in the south.

9.) Regina, Saskatchewan: Regina has a square-like shape, it will look similar to Winnipeg but with more trees.Saskatchewan has a few narrow lakes that will probably be mistaken as rivers. There are also many lakes in the north and the Canadian shield runs through it as well. 

10.) Edmonton, Alberta: In south-central Alberta lies it's round-shaped capital. Like Quebec City a river runs through it but unlike Quebec City the signs will be in english, the buildings won't look European and there will be oil rigs around it. Nelson has already shown us a oil rig and if there located anywhere--it's Alberta. Alberta has a few lakes in the north but somewhere players may want to see is the rocky mountains in south-western Alberta. (Depending on the design it may be a great place for a base: A metal walled base in the rocky mountains with Edmonton not too far away for food and gear.)

11.) Victoria, British Columbia: Located at the southern tip of Vancouver island (a massive island west of the province's mainland) this city is larger than most and has several high-rise buildings. British Columbia will have high mountains and lots of trees. It is possible (though unlikely) that Nelson will make the trees twice as tall like they are in the real British Columbia. British Columbia is known as Canada's hippie province, similar to California and it also has a high Asian population: this will probably be evident in someway in the game.

12.) Whitehorse, Yukon: Located in the northern Canadian wilderness finding this city will feel like finding an oasis in the desert. It's not a big city and it won't have many high buildings at all; it's airport will probably be the major building you'll want to get to. The environment will be rocky, with rivers and forests. You might even see some igloos.

13.) Yellowknife, Northwest territories: Yellowknife is south-east of the center of the territory beside a massive lake. Like Whitehorse, it's relatively small and it's airport will probably be it's largest building. You'll find many lakes, some frozen, some not, as well, you'll notice less mountains. Like the Yukon you'll probably see igloos.

14.) 
Iqaluit, Nunavat: As one of Canada's northern most cities you won't find many trees: it will be cold and rocky. The city may have some larger buildings compared to it's northern brothers Whitehorse and Yellowknife. What makes Nunavat unique is it's large northern islands, Iqaluit itself is located on Baffin island: the second largest island in the "new world." (if you count Greenland.) 

The Yukon, Northwest territory and Nunavut will have almost no zombies compared to southern Canada. In fact I would estimate that Nelson will include about the same amount of zombies in Toronto as all three northern territories convened. 

To know where you on the new map, click the link below: 
http://commentsonlife80.blogspot.ca/2015/01/where-am-i-knowing-where-you-are-in.html





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